Blacksmithing Guide
Raising Blacksmith Skill
You will want to equip yourself and your friends as your skill
rises. If you keep your skill at 25 plus five times your level then
you will always be able to make items you can equip at their minimum
level. Outside of the items you make because you want to, or to
fulfill the Blacksmith quests, there are a series of minimum-material
items you can make to advance your skill, mostly consisting of
stone, misc. items, and some low-material armor items.
Before I start, you need to realize this is not a 1-70 leveling guide, it's just a guide that will help you get your
blacksmithing up quick, if you need a leveling guide, the best ones are:
Joana's 1-70 Horde
leveling Guide for horde, and
Brian's 1-70 Alliance leveling guide for alliance.
Apprentice Blacksmithing Path:
This is done mostly with stone, saving your copper and bronze bars
until later except when you need to equip yourself or your friends
or clients. Make Rough Sharpening Stones (turns green at 15 and grey
at 55) until you reach 25 and learn Rough Grinding Stones. (Save and
use those Sharpening Stones as a combat buff.) Make Rough Grinding
Stones (turns green at 45 and grey at 85) until you reach skill 65,
keeping them for use later in making other items. Make Coarse
Sharpening Stones (green when learned at 65, grey at 80) until you
reach 75 and are a Journeyman. Copper items useful as skill ups
include Copper Bracers (2 copper bars, green at 20), Copper Chain
Pants (4 copper bars, green at 50) and Copper Chain Belt (6 copper
bars, green at 75).
Journeyman Blacksmithing Path:
At 75 you learn Coarse Grinding Stone, which are green when learned.
Make those until they turn grey at 100 and save them for making
further items. Turn any tin and copper into bronze bars but save
them. Make Silver Rods until they turn green at 105 (and sell them
to Enchanters) then make Rough Bronze Leggings (with your saved
bronze bars) until they turn green at 145 or even to grey at grey at
175. These take 6 Bronze Bars and sell to the vendors for 9.62 s
each, so if you can buy stacks of 20 Bronze Bars for 30 s or less,
you can actually make a profit while you skill up. Also at 125 you
learn Heavy Grinding Stone. Make these until they turn grey at 150
and keep them for making other items. If you are able to learn the
Deadly Bronze Poniard dropped plan at 125 then you can make and sell
it at a profit until it turns green at 155 and grey at 185. The
Patterned Bronze Bracer (green at 150) is required for a Badlands
quest. At 145 you learn to make your first rare (blue) item, the
Shining Silver Breastplate (green at 175) which sells well.
Expert Blacksmithing Path:
Beginning at 150, make Rough Bronze Leggings until they turn grey at
175. Iron Buckles are easy but turn grey at 155, while Golden Rods
turn green at 155 and grey at 160. Golden skeleton keys are green
when learned and grey at 170. You will want to equip yourself and
friends with the Green Iron Set and that will provide some skill ups.
If you are lucky enough to learn the Iron Shield Spike plan at 150
then you can make and sell these at a good profit until they turn
green at 180 and grey at 210. Another profitable drop is the Iron
Counterweight, green at 190 and grey at 210. At 200 you learn Solid
Grinding Stone so make those until they turn grey at 210. To get
from 210 to 225, make Golden Scale Bracers to 215, then make Steel
Plate Helms to 225. You will also be equipping yourself with the
Golden Scale armor set and the Moonsteel Broadsword is required for
a quest in Dustwallow Marsh. A number of expert weapons and armor
are saleable, including the rare Green Iron Hauberk at 180 (green at
205, grey at 230).
Artisan Blacksmithing Path:
At 225 make Steel Plate Helms until it turns green at 235. Then make
Mithril Spurs to 250 (turns green at 255). At 250 make Dense
Sharpening Stones until they turn grey at 260. The Heavy Mithril and
Ornate Mithril armour items are good for their level, so you can
also skill up some on making the mithril items for the Mithril Order
quests. The Ornate Mithril Boots are popular with warriors for their
remove root effect and they (and the Ornate Mithril Helm) turn green
at 265. Go back to Mithril Spurs (which are readily saleable) until
they turn grey at 275 and then make Thorium Bracers to 280. Now make
Thorium Helms to 300. An alternative is the Imperial Plate armour
set, starting with the Imperial Plate Belt and Shoulders at 265,
Bracers at 270, and then Helm and Boots at 295. While these use more
thorium than the Thorium armour items, they can be sold for a profit
even if you buy the materials.
Specialty Path:
As an Armorsmith or Weaponsmith you can skill up making the items
for your specialty Quest. Be sure to make them as soon as you learn
them, and save the items to turn in for the quest, so you get your
skillups. An Armorsmith can then skill up with Truesilver Gauntlets
until they turn green at 245 (or grey at 265) and Truesilver
Breastplate until it turns green at 265 (or grey at 285). Those are
both saleable items. A Weaponsmith can gain skillups with the
Shatterer, Phantom Blade, Blight and Truesilver Champion, as these
are also saleable.
Comments:
There is no one best path up because it depends on which dropped
plans you get a hold of, which specialty you take, and which items
you can make for guild mates or sell that give skillups, which will
vary by guild and server. It also depends on whether you learn every
plan going up or only the bare minimum because you are trying for a
truly lowest cost or fastest power-leveling run up to 300. The path
I outlined is a fairly optimal approach but it does include
obtaining some dropped plans at the right times.
The faster you try to skill up the more it will cost you because you
are likely going to have to vendor much of it. The market can only
absorb so much of any one item. Whenever possible, spread out the
items you make over time or make a variety so that you do not
overload the market. If you want to minimize cost by selling your
items, look at the Auction House to see which desirable green or
blue items that give skillups are lacking or in short supply and go
for them, bypassing those that are in large supply already. Remember
that an item that costs 2 g to make is better than one that costs 1
g to make if you can sell the first for a profit but the second
sells for a loss.
An example of this is the Imperial Plate Armor set, all of which
(except bracer) can be sold for a profit while the cheaper Thorium
or Radiant armor items use less materials but do not sell.
Another way to help yourself is to have one of your characters be an
Enchanter and disenchant any green item that won't sell, since you
can usually then sell the resulting reagents for more than the
vendor would pay for the original item. This can often make it
better to make more costly green items rather than the less costly
white items, since you cannot disenchant the white items.
New Blacksmith Plans:
A new plan is dropped by Garr in Molten Core: Elemental Sharpening
Stone. The rare plan is Bind on Pickup, so this will be a truly rare
plan. I note that the plan does not specify sharp weapons, so I
wonder if it applies to all weapons or if there is also an Elemental
Whetstone plan out there.
Elemental Sharpening Stone [300] Use: Increase critical chance on a
melee weapon by 2% for
30 minutes, Requires Level 50 (uncommon)(Rare dropped Bind on Pickup
plan from Garr in MC)
- 2 Elemental Earth, 3 Dense Stone (2.5 s)
Another new plan is:
Helm of the Great Chief [300 Armoursmith] 292 AC, +12 Stamina, +30
Spirit, L 56, Mail (Rare)(Rare drop)
- 40 Thorium Bars, 4 Enchanted Thorium Bars, 60 Jet Black Feathers,
6 Large Opals, 2 Huge Emeralds (242.85 s)
This has dropped from Lord Kazzak and from Risen Warrior.
Sulfuron Hammer:
You get the plan by turning in a Sulfuron Ingot to Lokhtos
Darkbargainer in the BRD bar. No reputation is required. Sulfuron
Ingots are dropped by Golemagg the Incinerator, Molten Core Boss, at
a 16% rate ( once in 6 kills). When the Sulfuron Ingot is in your
inventory, you will be given a new dialogue option with Lohktos
Darkbargainer. Follow this dialogue through to obtain the Thorium
Brotherhood Contract.
http://wow.allakhazam.com/db/item.html?witem=18628
Once you have the Contract, speak with him again to turn in the
Contract and the Sulfuron Ingot for the plans.
Sulfuron Hammer [300] 2H Hammer (143-239) Spd 3.00, Proc: Hurl fiery
ball for 83-101 fire + 16 damage over 8 sec., L 60, 63.7 dps, (Epic,
Bind on Equip)(Unique BoE plan sold by Lokhtos Darkbargainer in BRD
bar for 1 Sulfuron Ingot via the Thorium Brotherhood Contract)
- 8 Sulfuron Ingots, 20 Dark Iron Bars, 50 Arcanite bars, 25 Essence
of Fire, 10 Blood of the Mountain, 10 Lava Core, 10 Fiery Core.
http://wow.allakhazam.com/item.html?witem=17193
That only requires Artisan Blacksmith, however the materials
required are extreme. However, there is a reason to make it. You
gather the materials to make the Sulfuron Hammer and then kill
Ragnaros and get the Eye of Sulfuras drop (6% drop chance)(
http://wow.allakhazam.com/item.html?witem=17204 )
You can then combine the Sulfuron Hammer and the Eye of Sulfuras to
make this Legendary 2H Hammer:
Sulfuras, Hand of Ragnaros 2H Mace (223-372) Spd 3.70, +12 Strength,
+12 Stamina, +30 Fire Resistance, Proc: Fireball for 273-333 Fire +
75 fire over 10 sec., Equip: Deals 5 Fire to an attacker who hits
you with a melee attack., L 60, 80.4 DPS (Legendary, Bind on Pickup)
Screenshot:

I gather that this is not a Blacksmith plan and that anyone can turn
in a Sulfuron Hammer and the Eye of Sulfuras to get Sulfuras. The
Sulfuron Hammer is not BoP so it can be made and then transferred.
Blacksmithing 300 to 375 by Highlander
on EU-Terenas
300 - 315
Imperial Plate Boots (18 x Thorium Bar) x 15 (Thankyou to Tobius
on EU-Aggramar for suggesting this)
315 - 320
Imperial Plate Chest (20 x Thorium Bar) x 5 (Thankyou to
Stahlkinn on EU-Baelgun for suggesting this)
Alternatively you could do the following as suggested by Peavy on
EU-Al'Akir:
300 - 320
Enchanted Thorium Blades (2 x Enchanted Thorium Bars, 6 x Thorium
Bars, 1 x Rugged Leather) x 20
This really depends on how easy and/or cheap it is to get Enchanted
Thorium Bars on your server.
320 - 325
Fel Iron Chain Tunic (9 x Fel Iron Bar) x 5
325 - 330
Lesser Rune of Warding (1 x Adamantite Bar) x 10
330 - 340
Adamantite Cleaver (8 x Adamantite Bar) x 10
N.B. This is a limited supply recipe sold by either of the
following:
Aaron Hollman - Shattrath City
Arras - The Exodar
Eriden - Silvermoon City
340 - 350
Lesser Rune of Shielding (1 x Adamantite Bar) x 20
N.B. This is a limited supply recipe sold by either of the
following:
Mari Stonehand - Wildhammer Stronghold (Shadowmoon Valley)
Rohok - Thrallmar (Hellfire Peninsula)
350 - 360
Adamantite Weightstone (1 x Adamantite Bar, 2 x Netherweave Cloth) x
20
Requires Honoured rep with cenarion Expedition, which is fairly
easy to get
N.B. from 360 onwards it gets tough to get recipes that will
skill you up, as trainers won't teach you anything worthwhile.
Everything that will skill you up past 360, is either a random drop
pattern or a rep reward. The two best and cheapest ways are to get
Scryers or Aldors rep.
Aldor's Rep Path
360 - 370
Flamebane Gloves (8 x Fel Iron Bars, 4 x Primal Water, 4 x Primal
fire) x 10
Requires Aldor honoured rep to buy pattern and it's BoP
370 - 375
Flamebane Breastplate (16 x Fel Iron Bars, 6 x Primal Water, 4 x
Primal Fire) x 5
Requires Aldor revered rep to buy pattern and it's BoP
Scryer's Rep Path
360 - 370
Enchanted Adamantite Boots (3 x Hardened Adamantite Bars, 12 x
Arcane Dust, 2 x Large Prismatic Shards) x 10
Requires Scryer honoured rep to buy pattern and it's BoP
370 - 375
Enchanted Adamantite Breastplate (4 x Hardened Adamantite Bars, 20 x
Arcane Dust, 4 x Large Prismatic Shards) x 5
Requires Scryer revered rep to buy pattern and it's BoP
Alternatively, you could keep running Auchenai Crypts for the
Felsteel Gloves plans as follows:
361 - 375
Felsteel Gloves (6 x Felsteel Bars) x 15
Approximate Materials Required
Aldor's Rep Path
370 X Thorium Bars (or 120 if you made Blades)
199 x Fel Iron Bar
130 x Adamantite Bar
40 x Netherweave Cloth
70 x Primal Water
60 x Primal Fire
If you made Enchanted Thorium Blades instead Imperial Plate Chest,
add the following:
40 x Enchanted Thorium Bars
20 x Rugged Leather
Scryer's Rep Path
370 X Thorium Bars (or 120 if you made Blades)
39 x Fel Iron Bar
130 x Adamantite Bar
40 x Netherweave Cloth
50 x Hardened Adamantite Bars (That's 600 x Adamantite Bars)
220 x Arcane Dust
40 x Large Prismatic Shards
If you made Enchanted Thorium Blades instead Imperial Plate Chest,
add the following:
40 x Enchanted Thorium Bars
20 x Rugged Leather